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Curve Implementation

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Projects
๐Ÿงฐ Tech Stack
OpenGL, EIgen/Dense , Linear Algebra
What I Built
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Implemented natural cubic spline and B-spline curve algorithms from scratch for smooth curve interpolation and modeling.
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Developed an interactive system for curve construction, supporting user-defined control points and real-time visualization.
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Explored properties of different spline types such as continuity (Cยน, Cยฒ), local control, and smoothness.
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Compared spline types through visual and mathematical analysis to understand their behavior and suitability in animation or modeling tasks.
Results:
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Natural Spline
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B-Spline