TVCG Teaser Video:
Rendering results:
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Sphere to Bunny & Duck to Cow:
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D to Dragon:
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TVCG:
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Abstract :
We present an advanced morphing algorithm based on MPM's natural capability to handle dynamic topology changes. By leveraging differentiable simulation and a chained iterative optimization pipeline, our method enables realistic, smooth, and high-resolution morphs between source and target shapes β even when significant topology variation is present.
Unlike traditional morphing methods, ours respects the physics of materials, resulting in simulations that are not only visually impressive but also mechanically plausible.
Key Features
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