Hello, Iβm Changyong π±βπ
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Describe
Lavaβs localization
with wax.
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Use numeric animation for real data in Gen AI
Lava Localization Simulation Based on the Wax
TVCG Teaser Video
:
Rendering results:
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Sphere to Bunny & Duck to Cow:
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D to Dragon:
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TVCG:
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Abstract :
A Differentiable Material Point Method Framework for Shape Morphing
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Abstract :
Rendering results:
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Sand particle example:
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Snow with Car:
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Primitive Rectangle (vs MPM):
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Snowflakes (Neo-Hookean):
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Materβs Thesis: (Dissertation Defense: 11/17)
MPM-Based Angular Animation of Particles using Polar Decomposition Theory