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Unity 3D Game Development: Motion & Particle FX Design

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Projects
๐Ÿงฐ Tech Stack
Unity 3D, C#, Animation Controller, Particle System, AI State Machine
Project Overview
Designed and implemented core gameplay elements in Unity 3D, including character motion, particle effects, and enemy AI behaviors.
Key Features
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Character Motion
Created animation controllers for player movement, attack sequences, and skill execution.
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Particle Effects
Designed real-time visual effects using Unity's VFX graph and particle system to enhance gameplay feedback.
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Raid Monster AI (Raid Hunter)
Developed enemy AI logic with state transitions (Idle, Chase, Attack) and boss fight mechanics