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VR Game Design using Unreal Engine 4

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Projects
๐Ÿงฐ Tech Stack
Unreal Engine 4, Blueprints, VR Controller Input, AI Pattern, Level Design
Project Overview
Designed a fully immersive VR gameplay experience using Unreal Engine 4, focusing on monster pattern design, level/map layout, and player-environment interaction in a virtual space.
Key Features
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Monster Pattern Design
Developed AI behavior and attack patterns tailored for VR combat experience.
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Map / Level Design
Created a spatially optimized environment for VR movement and interaction, balancing line-of-sight, cover, and action zones.
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VR Mechanics
Implemented intuitive player interaction using motion controllers and head tracking