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Material-Aware Gaussian Crack Simulation

νƒœκ·Έ
Pulications
Python3
MPM
Gaussian splats
πŸ‘₯ Authors
Changyong Song, Alper Gel, Charile McDonald
🏒 Venue
In-preperation
πŸ“„ Status
In-preperation
🧠 Keywords
MPM, Gaussian Splats, Computer Graphics
1 more property

Proposal (Summary)

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Challenge: Hard to achieve both physical accuracy and visual fidelity in digital twins.
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Existing methods:
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3D Gaussian Splatting (3DGS) β†’ great rendering, weak physics
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Material Point Method (MPM) β†’ strong physics, poor scalability/interactive speed
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Our idea:
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Combine MPM’s physical dynamics with 3DGS’s rendering into a single material-aware runtime, enabling immersive and real-time digital-twin simulation.
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Work with;
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RESCUESIGHT
Steel (High Siffness)
Concrete